//==============================================================================
// Hoplite_Anim.txt
//==============================================================================

import shield_defines_anim.txt
import spear_defines_anim.txt

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
        version
		{
			Visual Infantry G Hoplite Head Standard
			ReplaceTexture Infantry G Hoplite Head Standard/Infantry N Bondi Head Standard
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Copper
			ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Copper
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Copper
			ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Copper
			ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Iron
         }
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================

anim Heal
{      
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
   }      
}

//==============================================================================

anim build
{      
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual infantry n shared_builda
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm norseShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
   }      
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}


//==============================================================================
anim run
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseShield  hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseShield  hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}
